Interface WebGLShaderPrecisionFormat
Properties
Readonlyprecision
precision: number
The read-only WebGLShaderPrecisionFormat.precision property returns the number of bits of precision that can be represented.
ReadonlyrangeMax
rangeMax: number
The read-only WebGLShaderPrecisionFormat.rangeMax property returns the base 2 log of the absolute value of the maximum value that can be represented.
ReadonlyrangeMin
rangeMin: number
The read-only WebGLShaderPrecisionFormat.rangeMin property returns the base 2 log of the absolute value of the minimum value that can be represented.
The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getShaderPrecisionFormat() method.
MDN Reference